3D modelling and design is are skills I have learned to use for many different tasks, from environmental modelling for films to character design for games. I have worked with Cinema 4D as well as Autodesk 3DS Max but currently focus on Blender, mainly because it’s awesome and free.
NPC model for The Hedge Knight modelled in Blender
Desert Scene for The Hedge Knight / Blender
A scene and lighting test for The Hedge Knight in Blender
An abstract, dark world in which everything is made of ring sections and mysterious light falls on foggy ground.
Model made for a paper folding animation. The castle is made from one piece of paper.